Cómo #Crowdfund #Comics: Consejos de éxito de Jeremy Biggs de @MetalMadeFlesh Vengeance!

Jeremy Biggs es un escritor de cómics cyberpunk que, junto con su artista Simeon Aston, crea el mundo de Carne hecha de metal. Ofrece una perspectiva única a los creadores de cómics que buscan financiación colectiva., porque el es tres cómics físicos totalmente financiados, en lugar de salir de una comunidad de webcomics. Ofreció algunas recompensas únicas.–una réplica tangible de las armas utilizadas en la historia, y esculturas de los personajes y barcos–por lo que enfrentó algunos desafíos logísticos únicos.

Jeremy accedió a darnos una larga entrevista con una gran cantidad de información y recursos., incluyendo algunas ideas de premios inusuales. aquí está el plato.

1. Jeremy, you raised over $16,000 in your Metal Made Flesh-Vengeance Kickstarter. What would you say was the most important factor in your success?

In short, I think the awesome artwork from Simeon, and co, as well as what I hope is an intriguing premise for the story. Vengeance is the 5th Kickstarter we’ve done now, so I would say having an established following, and some wonderful fans has most definitely helped! They make it all worthwhile.

2. How did you build your audience pre-Kickstarter?

Sim and I took the first storyFleshto conventions for about a year prior to launching our first Kickstarter back in 2014, in that time we recorded email addresses, used social media and built a following as much as possible in that early phase.

3. When was the turning point in the success of your fundraisingwhen did things really start growing?

It’s funny because things have grown in sudden bursts, followed by reasonably fallow periods when Sim and I have our heads down creating new stories. The initial weeks are always key, before and during the first week of Kickstarter, talking to backers, finding out what kinds of things they’re really keen to get their hands on, and trying to please them really.

4. En una nota práctica, what company did you use for reward distribution? If you’re DIY, how are you managing those logistics?

We’re DIY. Logistics are mainly managed by a copy of excel and lots of printing and marking things offwe’re very old school!

5. Who did you use for book printing, and would you recommend them?

We use a range of printers based in the UK and in China. Being a Chinese speaker, I can communicate effectively and get quite good deals on printing.

6. Hablemos de premios. What are the best prizes for comics crowdfunding, en tu experiencia? ¿Cómo afectó la firma de cosas a su valor y la cantidad de trabajo que tuvo que hacer?? How did you get the models made, how did you calculate them into costs of fulfillment, and would you recommend the company that made them?

I think of them as rewards, rather than prizes! People definitely prefer and attach more value to signed books, so it has an impact. Models were made by James of IDM Imagineering, who we met through a Kickstarter backer, and Jon from Captain Snikt’s modelssomeone we met through conventions. Conventions really are the best place to meet creative and talented people!

7. Most difficult aspect of crowdfunding for comics for you, logísticamente?

Postage. Whatever you do, do not underestimate it. Second of all I would say are things like Add ons. Tristemente, comic book projects rarely fall into the range where we can use something like Backer Kit, as it’s just too expensive, so managing that does require a lot of time.

8. Number one most important tip you’d give to comics-related crowdfunding campaigns?

Create great, compelling stories with something unique about them. Understand what that uniqueness is and boil it down into something that you can communicate in anelevator pitch”. What is it about your project that is special? Have something to say.

Then tell everyone. Be enthusiastic, and let your passion for your project come across. Let Backers be a part of the process, give them insights into the creation process.

9. Ahora que? En qué trabaja ahora, post-éxito, y ¿qué te entusiasma de que tengas que bajar por la tubería??

Bien, now you asked! After Metal Made Flesh 3 I’m working on a number of different projects: Dream Walkers, (with Marvel Art Director Federico Ponce and french artist Edgy Ziane), which has been pitched to a major publisherwhich is a story about an outsider living in a utopian society where dreaming is banneda bit like Inception meets the Never Ending Story.

Super Robot Mayhem, (a collaboration with a blog who have supported us over the years) a love letter to classic 80’s anime like Macross, Gatchaman, Gundam Wing featuring giant robots battling alien forces. That one has some amazing Katsuhiro Otomo-esque artwork.

Punk as Fuckkind of like Scooby Doo meets Baader Meinhof meets the Hitchhikers guide to the Galaxy. After being mistakenly overheard by the NSA saying a sentence so mind numbingly mundane it could only possibly be secret code for some secret terrorist atrocity, our hero is rescued from the clutches of the security services by a plucky gang of art terrorists, on a mission to destroy all symbols of the phallocracy in order to release a trapped ancient goddess.

The ProvocateursMoonlight City meets the professionals meets the Stasi. Set in an alternate timeline where the Soviets are winning the cold war, Agents Kalugin and Rosenholz are secret service agents, masters of Zersetzung, who take on dissidents, in a neon saturated parody of shows like 24 and Miami Vice.


I’ve gotta say, I’m excited about Jeremy’s drive to keep creating, and I think it’s a great lesson to comics creators to utilizar the momentum from crowdfunding to keep going into the next project. Many thanks to Jeremy for being willing to answer a few of our questionsbe sure to check out some of his stuff!

I’ll be following up soon with more crowdfunding comics posts–we’ve got some tasty interviews with some great experts and creators coming down the line. Si quieres entrevistas y estadísticas EXTRA, De hecho, habrá un libro electrónico completo sobre financiación colectiva de cómics disponible en mi lista de correo electrónico a continuación.. Envíeme su información y le avisaré cuando esté listo.

O, para ver todas las publicaciones de creación de cómics alojadas aquí en la estantería de Jace, incluyendo consejos de arte y otras cosas, ir“Making Comics”, aquí. Si todos ustedes son como, “aw, Vamos, justo, no puedes enseñarme nada, Quiero hablar con un profesional,” go aquí para conseguir un especial en una clase con Auge! Comics’ Palle Schmidt (solo válido hasta enero 15, 2017!). Feel free to click on Jace’s Bookshelf above to keep browsing other “books,” like SuperGear and Superhero Alerts, or go to the crowdfunding interview with Jam from Wasted Talent.

Sigue creando!

Sólo ~